Saturday, June 14, 2014

Busy busy

The past month and a half has been incredibly busy.

I was able to finish all the animations in the game, which meant I was able to add an extra sequence, one which I feel improves the pacing of the second half of the game significantly.  Of course, this means a few new animations, character portraits, and sprites, but it's all worth it.

The game has been cast, and we're about halfway through the recording process.  I'm extremely happy with the performances everyone has given, and I feel the game will get a lot of recognition for the quality of the VO.  Also, music is slowly coming in, and I'm really excited about it as well.

The best part is, we finally have a release window: Fall 2014.  The game will most likely be out at the end of September, or early October at the latest.  I'm extremely excited to have it out and seeing what people think of it.

Right, back to work!