This is it, the home stretch. The final 5%. The part of game development notorious for being the most difficult, only because it's so easy to get complacent with yourself about being done.
As of right now, I just need to add some polish to the game, finishing up little extra animations, putting in sound effects, recording commentary, etc. Release is in September, which currently feels like ages away, but the truth is it will be here before I know it. On the bright side, I am feeling an ever-growing sense of accomplishment knowing that this project is finally going to be crossing the finish line.
The music (by the wonderful Peter Gresser) and VO have been completed, and I am very happy with both. I feel like the game I've been testing repeatedly for the past few months now has new life with the amazing audio quality. But you can be the judge of that yourself with these three previews.