A Golden Wake is finished.
I've been waiting a long time to be able to write that, and now I finally can. The game is in code freeze and has been passed over to Wadjet Eye for safekeeping until release. I've had a great time making the game and am extremely proud of it. Hopefully everyone who plays it will enjoy it too.
We'll be releasing in October, though I can't say the exact date just yet. It will be announced, along with pre-order information and a new trailer in the next couple of weeks.
In the meantime, I've been keeping busy with two projects: one is the collaboration with Ben Chandler, who has finished his duties on Technobabylon and is now committed to the project fully. The other is one which is still very much in its infancy, but will be my next full time project after finishing the collaboration.
As for this blog, I'm not sure what will happen with it. Ben has suggested doing a dev blog for our project, but that would be a separate link. Maybe this blog will get a revamp, or maybe I'll just leave it as an archive of A Golden Wake's production. We'll see.